Shop Mobile More Submit  Join Login
From The Inside by Len1 From The Inside by Len1
Mandelbulb3Dv1.8.9

Tweaks on one by Batjorge
batjorge.deviantart.com/art/Co…
a Polyfold in F2 and pushed everything else back a slot, Mapped the
Sphere instead of Reflects and used VL


Mandelbulb3Dv18{
g....Uv0..kZ4...Y/...2E...kGvHZ1YkB3.922XqfbVi.EsBl.15u3CzPLZCoLTEw0.VmQV1S2Q9/k
................................97aM0vKMR.2........B.Nn0...............U4/2...wD
.....6/...Uu/.../Y.1/....2......z1...2E4.....cwXtY4bYZlD/YE119EE..UV1dkpXm1....m
z6EnAnID12../2EnAnAnAnwmzqAnAnAnAHxD........Mz9..........UU0.....y1...sD...../..
.zHnAnQDrjRHqrP6pwH/iHihwN8wy6mJnGWCWVhjC/TWm01GnuvlmvhWyOH6z2xVKpsmIBnDMb0Zgt8g
lvXm4gz8cqoAzyk0xMzZm2mDU.....2d00..Hz/.......kD.M....sD.MG.....................
.............wa21g1...sD....zw1...................................EC3xJEU....k1.
.....Ksulz1.......kz.AaDRUkM.E8.R....I/...kI....i....U.....C....z....QZ1...UJG52
..kWO.ubTS6cTyNap47DOWJFkc1.kc..jWdT..EbG7eFT5tD66Jm5awZ/.Y...........0.C.UoKjB.
.odIWOorly1.Sfl.M71..1............EFzrbZp0...........s/wQOr9PExD/.........E.0c..
zzzz.............0...................6U.I.kzzzje.g5.......U1/0........kT........
A.n0.gyI8...umFUAjXfz.UE0aHo2yyj.MisFpDI9.A...8cU0.cU08wQw/cU08.U08ckTXDU08c..8c
U0zhP/8cU0.cU08wt14cU08.U08ckvaNU08c..8cU0zpf/8cU0.cU08wr25cU08.U08ck9cRU08c..8c
U0Dvv/8cU0.cU08w...cU08cee0cU08cIJ3cU08cwy5cU08c0RICUUKObV46fJKSUQ4PjRb9e/rN....
E6...I../3E.....I....o....kIkVKNmJKG4B3.ZB2Std5.......................U1C.U1BoE1
06E./.............EzzgzzzzzzzK.EZNaNaNatZ.YaNaNaNaNaz......EnY7j........kz1.....
...wz.........zD..............................zD........kz1........wz0..........
.....................2.....3....3....w3IjlKS4x4PYZaPb/..........................
......U/.6...................I1E................................................
..UA.1..........................................................................
................................/....E/...U1....fxqMcxpQp7bN...NdtqN............
........................4MU/0...........E.2...............................k6I.jv
ivC/.9JQtivivqzDOaNaNaNa/.2......../.NaNaNaNa3.k17ZRrRrR1.2.......0A.1.......a0k
.......kv.2........0./....................U.....I....A....kLGx4RVFLN1/E9nZLP.waQ
h71..................MU/4.........U/4MU...........k4./....................kNaNaN
aNa/.1..........OaNaNaNa7z1...................................................zD
........6.2..........................................Y/....3....6....2IPVdLOiR46
HJbQa/...........................Q..4MU/.6...................MzDnAnAnAnAPzHmAnAn
AnP0./......c5/k.......kZ.2.......UA.1..........................................
................................................................}
Add a Comment:
 
:iconpeinturealuile:
peinturealuile Featured By Owner Jul 31, 2014  Hobbyist General Artist
Super!:clap:
Reply
:iconlen1:
Len1 Featured By Owner Jul 31, 2014  Hobbyist Digital Artist
Thanks
Reply
:iconpeinturealuile:
peinturealuile Featured By Owner Jul 31, 2014  Hobbyist General Artist
Welcome
Reply
:iconglo-he:
GLO-HE Featured By Owner Jul 24, 2014
that's wonderful...a work excellent
Reply
:iconlen1:
Len1 Featured By Owner Jul 24, 2014  Hobbyist Digital Artist
Thanks
Reply
:iconglo-he:
GLO-HE Featured By Owner Jul 24, 2014
WELCOME :hug:
Reply
:iconiamthatstrange:
IAmThatStrange Featured By Owner Jul 24, 2014
Wonderful!  Not sure why but it makes me think of the movie Prometheus! 
Reply
:iconlen1:
Len1 Featured By Owner Jul 24, 2014  Hobbyist Digital Artist
Thanks.....I'd have to watch the movie again, maybe something from the beginning of it
Reply
:iconiamthatstrange:
IAmThatStrange Featured By Owner Jul 25, 2014
It made me think of the place where they found the human head.   That cave like place.
Reply
:iconruntofthelitter:
RuntOfTheLitter Featured By Owner Jul 23, 2014
HELLO! .... A GREAT 'Alice Cooper' album/title .... GRINS ...

HOPE this finds ya' hangin' TOUGH! .... SALUTE! ....

NICELY done above! ....

My BEST, ROTL
Reply
:iconlen1:
Len1 Featured By Owner Jul 23, 2014  Hobbyist Digital Artist
Thanks....also an album and song title from the Old early 70s Band "Poco"
Reply
:iconruntofthelitter:
RuntOfTheLitter Featured By Owner Jul 23, 2014
"YA' BETTER THINK TWICE" ....

SMILES .... ROTL
Reply
:iconannakirsten:
AnnaKirsten Featured By Owner Jul 23, 2014   General Artist
Love it.  But when I try to load the params, I get a notice saying "Division by Zero" and can't do anything more??  What does that mean?
Reply
:iconlen1:
Len1 Featured By Owner Jul 23, 2014  Hobbyist Digital Artist
Try it again, fixed it....some kind of pasting problem when I copy/past from another text file, works fine pasted straight from the program though
Reply
:iconannakirsten:
AnnaKirsten Featured By Owner Edited Jul 24, 2014   General Artist
Thanks; I do get a render now, but it doesn't look like this at all.  EDIT:  I've just downloaded the latest custom formulas from FF and now it's fine!  I hadn't been aware of those updates.

By the way, how do you map a sphere?
Reply
:iconlen1:
Len1 Featured By Owner Jul 24, 2014  Hobbyist Digital Artist
The thing about spheres is they the perfect shape and surface(except the Heightmap one) for mapping, any map will wrap perfectly( Lightmap or Surfacemap) on the sphere and rest of the scene just gets the Difuse Gradient of the map. In this case I used a Lightmap, a surfacemap would work also in Wrap2 but the rest of the difuse gave too much Lightscatter on other surfaces.  There are a couple of things I've found about mapping,  1 surfacemaps are Brighter overall than Lightmaps....2 small maps work good for Gradient and surfacemapping but not as Lightmaps...3 Lightmaps work really well for mapping Spheres and the key to getting them to fit are the dimension of the Map (a Map of the same dimension of Image being rendered gives great detail, a small map used will appear Blurred as the map stays the same size but the Image rendered is bigger) I always use a Map which is the same size(approx) as the Final Render.....4 Full Scenes vs Objects as Maps, A full scene used as a Map (Light or Surface) will wrap nicely on any large smooth surface in the render with the rest of the rendered scene getting the Difuse from the Map(sometimes this is OK and sometimes it blows the rest of the scene out) in that case I use the what I want mapped on the Flat surface as an Object placed in the center on a Color BG (color depending on what you want as Difuse light color) and use that as the Map.
Reply
:iconannakirsten:
AnnaKirsten Featured By Owner Jul 24, 2014   General Artist
Thank you Len.  I was assuming you had a way of only mapping the sphere, which was why I asked. I've added this to my knowledge-base :D
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Jul 23, 2014  Hobbyist Digital Artist
Wow this turned out spectacular , everything here is perfect . Love the mapping :) Great tweaking .
Reply
:iconlen1:
Len1 Featured By Owner Jul 23, 2014  Hobbyist Digital Artist
Thanks
Reply
:iconundead-academy:
Undead-Academy Featured By Owner Jul 24, 2014  Hobbyist Digital Artist
Always my pleasure :0
Reply
:iconbatjorge:
batjorge Featured By Owner Jul 22, 2014  Hobbyist Digital Artist
Beautiful render! Very cool :)
Reply
:iconlen1:
Len1 Featured By Owner Jul 22, 2014  Hobbyist Digital Artist
Thanks
Reply
:icontate27kh:
Tate27kh Featured By Owner Jul 22, 2014  Hobbyist Digital Artist
Beautiful render!
Reply
:iconlen1:
Len1 Featured By Owner Jul 22, 2014  Hobbyist Digital Artist
Thanks
Reply
:icontate27kh:
Tate27kh Featured By Owner Jul 23, 2014  Hobbyist Digital Artist
Most welcome :)
Reply
:iconjost1:
jost1 Featured By Owner Jul 22, 2014
Great one! :clap:
Reply
:iconlen1:
Len1 Featured By Owner Jul 22, 2014  Hobbyist Digital Artist
Thanks man
Reply
:iconjost1:
jost1 Featured By Owner Jul 23, 2014
yeah man!
Reply
Add a Comment:
 
×




Details

Submitted on
July 22, 2014
Image Size
1.4 MB
Resolution
2300×1293
Submitted with
Sta.sh
Link
Thumb
Embed

Stats

Views
1,415 (1 today)
Favourites
59 (who?)
Comments
28
Downloads
30
×